Greetings, I’m Sheng, a Legend rank constructed and 7 win-average arena player. I run HearthstoneCoaching.com where our coaches have helped students around the world reach many of these same achievements.
If you’re new to Hearthstone, or just have a limited collection of cards—I feel your pain. It is often difficult to find cheap but viable decks to play on the Hearthstone ladder. Given this dilemma, I’ve set out to help those of you with a limited collection by creating budget decks for each class.
This Standard deck is constructed with only Basic cards gained from reaching Level 10 with this class and cards from the One Night in Karazhan adventure set.
Basic + Karazhan Paladin's goal is to overwhelm your opponent with cheap token minions. Cards like Frostwolf Warlord, Blessing of Might, and Blessing of Kings have no trouble finding value in a deck that spawns an endless supply of cheap creatures.
Minions - 22
2x Stonetusk Boar
A simple 1/1, but with an important attribute for this deck — charge.
He’ll combo with Blessing of Might, Blessing of Kings, Raid Leader, and Stormwind Champion on the turn he comes into play.
Be sure to use him only when you can buff and/or trade with him.
2x Acidic Swamp Ooze
- The best 2 mana minion in the Basic card set. Not only does he destroy weapons, but with 3 attack he’ll also trade evenly with most 3 mana minions.
2x Pompous Thespian
- A plain 2 mana for a 3/2 with taunt. He’s chosen over other 2 mana minions in the Basic set because 3 attack allows him to kill most 3 mana minions.
2x Raid Leader
3 mana for a 2/2 is a terrible stat-line. This is a card that doesn’t do well when he’s thrown onto an empty board. However, he’s extremely valuable once you have two or more minions on the board, and will have impact on the turn he’s played.
Raid Leader is primarily used to buff our tokens to trade up against more valuable minions.
2x Razorfen Hunter
- 3 mana for a 2/3 and a 1/1 is fair, but the fact that the Razorfen Hunter spawns two minions is important. The 1/1 Boar is another potential minion we can buff.
2x Shattered Sun Cleric
An amazing card for tempo if you can utilize her battlecry to buff a smaller minion to trade against a larger one, or when you can increase the health on a minion so it doesn’t die in what would have been an even trade.
As a Paladin, you’ll almost always have something to target with her battlecry.
- Barnes provides 4/5 worth of value between its 3/4 and 1/1 minion. Barnes' primary purpose in our deck is to generate two minions for the cost of one, but if you have Deathrattle minions in your deck, there's a chance you'll get better than just a plain 1/1.
2x Sen'jin Shieldmasta
- 4 mana for a 3/5 with taunt is pretty good value. He also protects our smaller minions.
2x Frostwolf Warlord
- A primary win condition for our deck. Playing him with one minion on the board on turn 5 is fine, but you’ll want to avoid throwing him onto an empty board alone. Remember to play him last after all your other minions on the same turn.
1x Prince Malchezaar
- Prince Malchezaar is one of our primary win conditions in this deck. His value is similar to Boulderfist Ogre in terms of stats, but its the random Legendaries that he shuffles in our deck that can swing games in our favor against more expensive decks.
2x Boulderfist Ogre
A plain 6 mana for 6/7. This is exactly what we want at this slot. A big guy who will trade with two other big guys.
He’ll trade with two 6/6 minions, and is out of Big Game Hunter and Fireball range.
2x Stormwind Champion
- The Stormwind Champion is an incredibly key card in our deck. He’ll make our 1/1s into 2/2s, and as Paladin you’ll usually be able to buff multiple targets with his ability the turn he comes out into play. As a 6/6, he’s also a threat opponents can’t ignore.
Spells - 6
2x Blessing of Might
- A utility card to buff our 1/1 minions to trade up against 4 health minions. Also allows us to do a bit more damage if we’re close to lethal damage against our opponent.
2x Blessing of Kings
- An amazing card that will turn your 1/1 into a 5/5. You’ll want to use this to buff a smaller minion to trade against a much bigger one.
- Paladin’s only board clearing card. Especially useful against aggressive decks. With board control, your cheaper minions can clean up whatever Consecration wasn’t able to eliminate outright.
Weapons - 2
2x Truesilver Champion
- Blessing of Kings, Consecration, and Truesilver Champion are all incredibly valuable Paladin cards that cost 4 mana to play. Truesilver Champion may be the best of the bunch though. Often-times it’s 8 damage for 4 mana which incredibly valuable. It’ll eliminate up to two mid-game threats.
In general, you want to mulligan to setup your first three or four turns. Please note that there is a distinction between going first and going second in Hearthstone, and this should factor into your mulligan choices.
When going first, your advantage is the ability to play first. In addition, you gain mana crystals before your opponent. To take advantage of this, you want to be aggressive in your mulligan to put minions on the board.
When going second, your advantage is mainly The Coin, which gives you tempo over your opponent for a single turn, and also an extra card. Depending on the nature of your deck, whether it’s Aggro, Midrange, or Control, you’ll be looking for different things.
When playing an aggro deck, you’ll be looking for the same cards going second as you would going first. The objective is to quickly populate the board and bring down your opponent’s life total.
When playing a midrange deck, you’ll also be looking to get onto the board early, with the caveat that you can keep a single copy of a situational minion or spell that you think may be useful to counter an opponent. This might be a minion like Eater of Secrets to counter classes with Secrets or a removal spell like Frostbolt.
When playing a control deck, you’re looking to save the coin until much later in the game, generally when you can bring out a large late-game threat earlier than usual.
While I won’t make an exhaustive list, these are some of the cards you should consider keeping in your opening hand when playing this deck. In general, your goal with this deck is to get onto the board as soon as possible. It’s important to dig for an early 1 or 2 mana minion to play so you can begin to pressure your opponent’s life total.
- 2 Mana: Acidic Swamp Ooze, Pompous Thespian
- 3 Mana: Razorfen Hunter, Shattered Sun Cleric with a 2 mana minion
To upgrade this deck, check out the Aggro Paladin section of ManaCrystals.com!
If you’re interested in reaching Legend rank, or earning unlimited gold from arena, my team at HearthstoneCoaching.com would love to help! We’ve provided over a thousand hours of excellent coaching to students around the world.
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I hope you enjoyed this guide! If you have questions, feel free to ask in the comment sections below.