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Expansion Information

These will be updated as new cards are released. Be sure to bookmark and check back often!

  • The amount of cards and rarity distribution is estimated based on *Whispers of the Old Gods. There may be slight differences once the entire set is revealed.
  • We assume that the total amount of cards in the expansion is the around the same as past expansions, and the new tri-cards will be taken from the neutral card pool.

Expansion Information

Full Reveal Stream! 28th November 2016!

  • 28th November - All cards added! December 1st is the release date! (Thursday)
  • 27th November - Sergent Sally (Neutral Legendary) added!
  • 26th November - Rogue Rare (Shadow Sensei) and Shaman Legendary (White Eyes) added!
  • 26th November - Shaman Rare Weapon (Jade Claw) added!
  • 25th November - Neutral Common (Daring Reporter) and Rogue Rare (Gadgetzan Ferryman) added!
  • 24th November - Druid Rare (Virmen Sensei) and Shaman Common (Jade Chieftain) and Rare (Jinyu Waterspeaker) added!
  • 23rd November - Shaman Common (Call in the Finishers) and Druid Common (Jade Behemoth) added!
  • 22nd November - Rogue Common (Jade Swarmer), Shaman Rare (Devolve) and Druid Common (Jade Idol) added!

Jade Golem

Jade Golem is a minion that scales up in power every time it is summoned. The first time it is summoned, it is a 1/1. Second time it becomes a 2/2, so on and so forth.

Jade Golem

Grimy Goons (Hunter, Paladin, Warrior)

Grimy Goons

Jade Lotus (Druid, Rogue, Shaman)

Jade Lotus

The Kabal (Mage, Priest, Warlock)

The Kabal

Druid

Druid

Hunter

Hunter

Mage

Mage

Paladin

Paladin

Priest

Priest

Rogue

Rogue

Shaman

Shaman

Warlock

Warlock

Warrior

Warrior

Legendary

Legendary

Epic

Epic

Rare

Rare

Common

Commons

Comments (176)

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ManClaw

@Hanzo Had to make a an acct just to tell you that your tier list is way off. I can guarantee you red mana wyrm, hozen healer and lotus agents will see 0 play in constructed.

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Epik_Fayler

@Hanzo I'm back and I'm here to tell you that nearly every single one of your predictions were very very incorrect. Red mana wyrm, lotus agents, and hozen healer see no constructed play whatsoever. Wrathion was not good. Also "Pirates do not, and will never have enough synergy to make a good viable deck." Pirate warrior quite literally defined the gadgetzan meta and forced every single viable deck to build around pirate warrior. You also grossly underestimated the power of reno decks. The meta right now is either aggro warrior/shaman or a reno deck.

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Hanzo

@syndan I use it in my Miracle Rogue and sometimes my Ramp Druid and it's done fantastic. Most of my predictions were essentially spot on. Hozen Healer is a little iffy but he will find his way into the later meta.

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syndan

@Hanzo lotus agents will, but I'm still not on the red mana worm train yet, it takes too much time and is vulnerable to too many things in my opinion

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Hanzo

@ManClaw Lotus Agents? No play in constructed?
You must be the same type to think Dr. Boom was bad pre-release.
Red Mana Wyrm and Healer are simply on my tier list because I love the cards, and with the decks I enjoy playing, these cards are busted in.
I play constructed, but I also play Wild and Arena.
Overall the cards I have in my lists are placed perfectly, if you are leaving the sense of strictly competitve play (because you're never going to be in a tournament unles you spend up your wallet to do so, sorry.)

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Hanzo

I'm not quick to jump to conclusions, but this expansion may be the one to slow down the meta heavily. What, with the board clears in the Kabal, and the late game buffs in Grimy Goons, and the progressively growing Jadegolems for Jade Lotus. I think Blizzard did a great job balancing the Tri-classes as well, most of the already broken classes didn't recieve anything questionably unbalanced, and the bad classes got pretty good cards; or even the cards that will push them into the forefront of the meta.
My assumptions for the new meta, for each class:
Golem Druid (Control/Midrange) And/Or Token Ramp
Miracle Rogue (Combo/Midrange) And/Or Stealth
Midrange Shaman (Midrange) And/Or Revived Evolve ft. Devolve
Taunt Control Warrior (Control) And/Or Pirate Weapon
Disco Demon Warlock (Aggro/Midrange) ((Sacrifical Pact meta time!!??) And/Or literally no impact on current Disco Zoo
Midrange Beast Hunter (Aggro/Midrange)
Highlander Secret Mage (Control/Midrange)
Aggro Paladin (Aggro) And/Or Revamped Anyfin with buffed chargers and Warleaders that are harder to kill
Highlander Dragon Control Priest (Control) And/Or nothing at all this deck is going to dominate the meta for months on end

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syndan

@Hanzo I definitely think that golem druid is probably a top tier deck, not so much for the rogue. It'll have the problem it has now, too many cards and not enough room. Dragon Reno priest is another's top tier deck don't think I need to say anything else. Aggro paladin is gonna be insane, it'll probably roll over midrange shamans. Definitely agree about the discardlock with demon with demon flavor, all of the tools are there now. Renolock I don't think will be as powerful as everyone thinks it'll be, don't get me wrong I think it'll be strong just no where near on the same level as the others. Another really strong deck that the reveal stream confirmed my thoughts about, is pirate weapon warrior. Minus the taunt flavor that will absolutely crush the meta.

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Piffinatour

Holy shmoley, Red Mana Worm is a COMMON?! Damn, son.

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Piffinatour

Ironically, Shadow Rager isn't actually half bad. 5/1 sucks, but 5/1 with Stealth just might not totally suck.

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syndan

@StealthyShaman You forgot the ghoul man. Most common under missiles.

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Hanzo

Hell, even Priest can't deal with a turn 4 7/3 stealth except for SW:D

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Hanzo

@StealthyShaman What you said, but Blizzard is trying to push Stealth in Rogue. Turn 3 5/1 Shadow Rager, Turn 4 4/4 Shadow Sensei that makes Shadow Rager 7/3, which dodges a few AoE, but not necessarily all of them by Turn 4. It's good against Shaman, Hunter and Paladin,

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StealthyShaman

@Piffinatour It is a jungle panther with +1 attack and -1 health. Sadly, a lot of things can kill it easily, still.

Arcane Explosion, Arcane Missiles, Fan of Knives, Sergeant Sally, Knife Juggler, Flame Juggler
(All under 4 mana)

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Piffinatour

Wait, will Spell Power bonuses boost Greater Arcane Missles quantitatively (like regular Arcane Missles, Avenging Wrath, etc.) or qualitatively (like most other spells)? Like, +1 Spell Power with Greater Arcane Missles would be 3 missles that deal 4 damage each, or 4 missles that deal 3 damage each? We've never seen a spell that randomly targeted characters before that didn't deal more than 1 damage.

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syndan

@Rorrik I can't stop thinking about this with a malygos or smth

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ManClaw

@Piffinatour that's not at all how the word qualitatively is used. Also it will scale in number of missles not dmg of missles.

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Rorrik

@Hanzo I don't think it will be great, but it does amplify the power of Spell Damage, and I think that's worth a try.

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Hanzo

And also I think that the quality of this card is very dependant on if it's Quantitive or Qualitive. Obviously, Quantitive can hit more targets, and Qualitive can deal with 4/5 targets health creatures.

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Hanzo

@Rorrik @Piffinatour I personally think this card isn't going to be that good. 7 mana do 9 somewhere. Versus a 1 mana do 3? I don't think so.

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Rorrik

@Piffinatour Either way it's +3 damage per spell damage bonus. Increasing the number of missiles would be stronger, in my opinion. Definitely going to have to consider a spell damage deck if I pull this from a pack.

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Hanzo

Absolutely God-tier cards:
Lotus Agents, Kazakus, Jade Idol, Kun The Forgotten King, Dispatch Kodo, Inkmaster Solia, Dragonfire Potion, Raza the Chained, Wrathion, Hozen Healer, Red Mana Wyrm.
Feel free to reply if you are curious as to why I believe these cards to be some of the best in Hearthstones history.

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Hanzo

@Orenge You're right

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Orenge

@Hanzo u forgot grook fu master :)

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Hanzo

@Epik_Fayler No I understand that you have a chance of getting bad cards. But tell me, just how many bad cards do Druid, Rogue or Shaman have? Not a lot, they're just highly situational.
And the other two tri-classes do not have as much synergy together, as all the classes already have their own viable access to better versions of things from other classes.Let's talk in a highly situational manner, Paladin get Don Han'Cho into Tirion and you have an 8 mana 11/11 with Taunt and Divine Shield with Deathrattle: Do 15 damage to enemy face.
That's theoretically the only outcome that is good enough, considering all of the classes already have enough hand buffing to slow down the meta.
The potions are mostly shit honestly, don't tell me otherwise.
The Jadegolems however can never be bad.

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Epik_Fayler

@Hanzo It's not that I think there are other cards that are worse it's that I think there are more god tier cards than this. Also jade idol is not as strong as you would think. The shuffle 3 cards into your deck is actually rather weak and only viable in a fatigue druid. Druid does not have the cards for a good fatigue deck. Jade idol is strong because it's a 1 mana card that basically summons a 3/3. drakonoid operative belongs on the God-tier. This is the card that will make dragon priest strong because it is a 5 mana 5/6 that draws you a card. This is the kind of big threat that priest needs and it also draws you a card.

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Epik_Fayler

@Hanzo Now that I think more about it the card is pretty strong but I would not consider it god-tier. This card is less of a threat than thunder bluff and thunderbluff has an immediate impact on the board unlike wyrm.

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Epik_Fayler

@Rorrik I don't mean that you can't get other cards. Hanzo made it seem like you can just get whatever card you want and that's not true. The card gets other cards but you have a very high chance of just getting a bad card.

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Epik_Fayler

@Hanzo lotus agents is super situational and yes obviously you can get op cards out of it but you can also get op cards out of grimestreet or kabal. A majority of the time lotus is gonna give you a card that's not very useful. It is not more reliable than conjurer and it has a worse statline. Additionally nefarian is not that good, it isn't used very much.

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Rorrik

@Epik_Fayler On the live stream today he played Lotus Agents as Druid and his options were Savage Roar, Jade Swarmer, and Elemental Destruction. It's pretty clear you can get cards from other classes.

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Hanzo

@Epik_Fayler The reason I believe Red Mana Wyrm is amazing is because the pressure that double Mana Wyrm puts on turn 1, or 2. Besides that, it's a great removal target for your real threats. If you're playing a 5 mana 2/6, you're not playing it for the stats, it is a tempo deck. In Druid this card is busted, with Innverates, Swipes, Moonfires for 6, 3, and with Roots 4 burst spread between any targets, and with 6 health it's not likely to die to a lot of follow up cards. Hell this could even be a fair include in Miracle Rogue.

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Hanzo

@Epik_Fayler Also, what other cards do you not agree with? Dispath Kodo? You mean Keeper of the Grove buffed beyond hell? Jade Idol? Do you mean deck defining card for fatigue, or even mill druid featuring 30/30 Jade Golems? Kun? The 0 mana 7/7 and/or lifesaver? Wrathion? The Yeti Taunt that draws your Ysera and Deathwing?

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Hanzo

@Epik_Fayler Buddy, Hozen Healer isn't on this tier because it heals, it's because of Auchenai combo, and it also heals. It's an Execute denier, gives your biggest minion a free trade; 6/7 Boulderfist Ogre attacks and kills a 6/6 Temple Enforcer, 6/1 gets healed back up to 6/7 and you get 2/6 for 4 mana. That's a bit good. Not to mention the countless situations it can be used it for classes like Priest, what, with their Clerics, Divine Spirit shenanigans, hell, trade a River Crocolisk into a Meanstreet Marshall, Hozen Healer it, and you have a Resurrect value card.

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Hanzo

@Hanzo I made it a bit vague, when I say "Any class," I of course mean Rogue, Shaman and Druid.

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Hanzo

@Epik_Fayler "Lotus Agents 5 mana 5/3 Discover a Druid, Rogue, or Shaman card." You're missing the point. Any class can get any card from any of the other classes, given, one pick at a time.
This card is essentially Jeweled Scarab on steroids with good stats that cause instant pressure, even though it probably won't last a turn, it has insane value, especially when the correct cards are found. Imagine it as a more reliable Ethereal Conjurer that can go into three different classes, and the classes are all highly beneficial to each other.
It's good for the same reason Nefarian is good.

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Epik_Fayler

@Hanzo There are several other cards which I believe are incorrectly placed in your tier list but I don't have time for that right now.

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Rorrik

@Epik_Fayler What do you mean by that? You're discover options are one each Rogue, Druid, and Shaman. As far as I can tell, there are no limits on which Rogue cards a Shaman can discover.

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Epik_Fayler

@Hanzo Also hozen healer is far to situational to make it into most decks. and Red Mana Wyrm is weak because when you play it turn 5 you can't follow it up with any spells which means its extremely easy for the opponent to clear unless they have no board. Mana Wyrm is strong because you can play it turn one where 3 health is hard to deal with unless they spend 2 mana to remove it. Mana Wyrm also fits naturally into your curve with many cheap spells following it up.

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Epik_Fayler

@Hanzo Sorry that's not how the lotus agents work. Rogues don't get feral rage or deadly poison. Druid doesn't get jade lightning. The lotus agent classes only share 3 cards.

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Hanzo

Deadly poison even.

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Hanzo

A Shaman getting Feral Rage with Doomhammer?

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Hanzo

Especially with how the Jadegolem cards interact. Druid with a "Deal 4 and summon a Jade Golem" is amazing removal for Druid. Like a third Swipe

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Hanzo

@Cody2000 Strictly because how Druid, Rogue and Shaman cards interact with eachother. Miracle Rogue getting Healing Wave or Healing Touch, Druid getting Assassin's Blade, or even something like Twilight Hammer, or more importantly, Lightning Storm. These interactions simply aren't evident in other tri-class cards.

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Cody2000

@Hanzo Why is lotus agents in absolutely god-tier cards and not grimestreet informant or Kabal Courier

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Hanzo

Very good cards:
Don Han'Cho, Aya Blackpaw, Jade Behemoth, Rat Pack, Kabal Lacky, Kabal Crystal Runner, Manic Soulcaster, Getaway Kodo, Smuggler's Run, Small-time Recruits, Kabal Talonpriest, Kabal Songstealer, Drakonid Operative, Greater Healing Potion, Mana Geode, Abyssal Enforcer, I Know a Guy, Grimy Gadgeteer, Grimestreet Pawnbroker, Hobart Grapplehammer, Defias Cleaner, Doppelgangster, Friendly Bartender, Hired Gun, Big Time Rackateer, Blowgill Sniper, Toxic Sewer Ooze, Daring Reporter, Ancient of Blossoms, Streetwise Investigator, Gadgetzan Socialite, Naga Corsair

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Hanzo

@NoShitMurloc Oh shit my bad I didn't notice. Move Socialite to Decent and Hired to Shit. Investigator I say stays here, Stealth removal is not a common thing in-game and Rogue has gotten some Stealth synergy, might see a meta-shift.

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NoShitMurloc

@Hanzo Are you talking about arena? Because lots of those cards won't ever see competitive play. Hired Gun? Streetwise Investigator? Gadgetzan Socialite?!?! Those cards are complete garbage. I hope you're talking about arena.

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Hanzo

Decent cards:
Grimestreet Smuggler, Jade Spirit, Kabal Courier, Mark of the Lotus, Virmen Sensei, Lunar Visions, Pirahna Launcher, Knuckles, Cryomancer, Volcanic Potion, Potion of Polymorph, Grimestreet Outfitter, Grimestreet Enforcer, Meanstreet Marshall, Wickerflame Burnbristle, Potion of Madness, Counterfeit Coin, Devolve, White Eyes, Felfire Potion, Stolen Goods, Alley Armorsmith, Brass Knuckles, Sergeant Sally, Madam Goya, Burglebot, Dirty Rat (aka Deathlord inverted), Burgly Bully, Fight Promoter, Second-Rate Bruiser, Hogrider, Bomb Squad, Small-time Buccaneer, most commons except the ones featured in my next two listings.

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Hanzo

Trash Tier Cards:
Grimestreet Informant. Kabal Chemist, Jade Blossom, Celestial Dreamer, Pilfered Power, most of Hunter cards, Freezing Potion, Greater Arcane Missiles, Grimscale Chum, Grimestreet Protecter, Pint-Size Potion, all of Rogue except Counterfeit Coin which we will probably only see one of in Miracle Rogue, most of Shaman, from how the cards are looking; everything in Warlock except Abyssal Enforcer and Felfire Potion, Public Defender, Sleep with the Fishes, Finja, Patches, Auctionmaster, Mayor Noggenfogger, Genzo, Fel Orc, Hogleader, Blubber Baron, Weasler Tunneler, Backroom Bouncer, Gook-Fu, Greaser, Hogchopper, Leper, Street Trickster.
I'm open to questions as to why I think some of these cards are trash

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Michaelala31

@Hanzo Woah Woah.Patchs is bad?NoshitMurloc is right.If you ever played pirate warrior for more then a day then you know how much a pirate means and how game changing 29 card slots is.Reiable draws are so important in pirate warrior it's insane.Sometimes I keep mortal strike in opening hand because I fear of not drawing enough direct damage.Having 29 card slots may seem unimportant but it can be game changing

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Hanzo

@NoShitMurloc Pirates do not, and will never have enough synergy to make a good viable deck.
Never like Mech Mage at least.

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NoShitMurloc

@Hanzo It's not really a 0 mana 1/1. It just gives you an extra 1/1 charge for free on turn 1 or 2 since you don't even have to draw it, and that's not even that broken. The broken thing is that it essentially makes your deck only 29 cards, so you have more reliable draws. IMO it's in the top 3 best cards this expansion, all it needs is a viable pirate deck to fit into.

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Hanzo

@Rorrik Also basically put this into perspective, play a 3 mana 5/5, lose a sixth of your health for every minion you play. That's not okay. There's a reason we don't play Pit Lord.

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Hanzo

@NoShitMurloc 0 mana Stonetusk Boar, that's it. If it had better stats I would move it.

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NoShitMurloc

@Hanzo Tell me your reasoning with Patches being trash

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Hanzo

@Rorrik That's what I'm saying. Unlicensed Apothecary has WAYYYYY too much chance of going wrong. Your opponent could choose not to kill it and they can't play minions

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Rorrik

@Hanzo Are you saying I don't need to tech Hungry Dragon to counter Unlicensed Apothicary?

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Hanzo

Is it just me or does the Red Mana Wyrm seem kind of overpowered for midgame Tempo? And now it isn't just a Mage card. Turn 3 Red Mana Warm followed by turn 4 Ancient of Blossoms into Nourish on turn 5?

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Rorrik

@Hanzo It does look significantly better than Burly Rockjaw Trogg, since you control it. 6 health is even enough to get it above the crazy clears coming this expansion. Seems pretty good. Demands an answer since the next turn it can grow like wild.

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siondatruegod

Weasel tunneler is going to be the most meme tastic card for a gang up, shadow caster rouge. why make them fatigue when you can make the game never end......

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Rorrik

So excited for my evolve deck to get an upgrade. Dopplegangster, Lotus Illusionist, gonna be fun.

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StealthyShaman

Release date is Dec. 1
http://www.polygon.com/2016/11/28/13765840/hearthstone-mean-streets-of-gadgetzan-expansion-launch-date-reveal

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PitFightKam

Good job Akida. Looks like we covered most of the remaining cards, if not all of them. ~.^

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AkidaKosama

That's All Folks, come back next expansion XD

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SeventhSolar

@AkidaKosama
Jeez, I guarantee you Toast is not reading through this comment section when he updates this visual guide.

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AkidaKosama

New Neutral Rare
Small-time Buccaneer
1 mana 1/2 Has +2 attack while you have weapon equipped.
http://media-hearth.cursecdn.com/avatars/308/858/636159377107668362.png

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AkidaKosama

New Shaman Epic
Lotus Illusionist
4 mana 3/5 After this minion attacks a hero, transform it into a random 6 cost minion
http://media-hearth.cursecdn.com/avatars/308/849/636159373159428062.png

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AkidaKosama

New Warrior Common
Public Defender
2 mana 0/7 taunt
http://media-hearth.cursecdn.com/avatars/308/860/636159378001952706.png

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AkidaKosama

New Neutral Common
Street Trickster
3 mana 0/7 Spell Damage +1
http://media-hearth.cursecdn.com/avatars/308/860/636159378001952706.png

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AkidaKosama

New Neutral Epic
Blubber Baron
3 mana 1/1 Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1
http://media-hearth.cursecdn.com/avatars/308/859/636159377315229217.png

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AkidaKosama

New Neutral Common
Naga Corsair
4 mana 5/4 Battlecry: Give your weapon +1 attack
http://media-hearth.cursecdn.com/avatars/308/826/636159317571419857.png

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AkidaKosama

New Warlock Common
Blastfire Potion
4 mana Destroy a minion and one of your mana crystals
http://media-hearth.cursecdn.com/avatars/308/839/636159343474647843.png

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AkidaKosama

New Neutral Epic
Defias Cleaner
6 mana 5/7 Battlecry: Silence a minion with Deathrattle.
http://media-hearth.cursecdn.com/avatars/308/836/636159334387333226.png

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AkidaKosama

New Druid Rare
Celestial Dreamer
3 mana 3/3 Battlecry: If you have a minion with 5 or more attack gain +2/+2
http://media-hearth.cursecdn.com/avatars/308/846/636159371073601191.png

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AkidaKosama

New Neutral Epic
Weasel Tunneler
1 mana 1/1 Deathrattle: Shuffle this minion into your opponent's deck
http://media-hearth.cursecdn.com/avatars/308/857/636159376817867018.png

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AkidaKosama

New Neutral Common
Gadgetzan Socialite
2 mana 2/2 battlecry: Restore 2 health
http://media-hearth.cursecdn.com/avatars/308/841/636159352739142356.png

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AkidaKosama

New Neutral Legendary
Genzo the Shark
4 mana 5/4 Whenever this attacks, both players draw until they have 3 cards
http://media-hearth.cursecdn.com/avatars/308/835/636159332265110742.png

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AkidaKosama

New Warlock Epic
Kabal Trafficker
6 mana 6/6 At the end of your turn add a random demon to your hand
http://media-hearth.cursecdn.com/avatars/308/840/636159350941739839.png

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AkidaKosama

New Warlock Legendary
Krul the Unshackled
9 mana 7/9 Battlecry: If your deck has no duplicates, summon all demons from your hand
http://media-hearth.cursecdn.com/avatars/308/842/636159354864388113.png

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AkidaKosama

New Hunter Common
Alleycat
1 mana 1/1 Battlecry: Summon a 1/1 cat
http://media-hearth.cursecdn.com/avatars/308/843/636159367848581841.png

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AkidaKosama

New Warrior Epic
Sleep with the Fishes
2 mana Deal 3 damage to all damaged minions
http://media-hearth.cursecdn.com/avatars/308/844/636159369534794027.png

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AkidaKosama

New Priest Common
Kabal Songstealer
5 mana 5/5 Battlecry: Silence a Minion
http://i.imgur.com/uWaajm6.png

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AkidaKosama

New Priest Rare
Greater Healing Potion
4 mana Restore 12 health to a friendly character
http://i.imgur.com/Oy3lHT2.png

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AkidaKosama

New Hunter Common
Smuggler's Crate
1 mana Give a random beast in your hand +2/+2
http://media-hearth.cursecdn.com/avatars/308/832/636159328458297179.png

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AkidaKosama

New Hunter Rare
Hidden Cache
2 mana Secret: After your opponent plays a minion, give a random minion in your hand +2/+2
http://media-hearth.cursecdn.com/avatars/308/834/636159330636003287.png

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AkidaKosama

New Mage Epic
Greater Arcane Missiles
7 mana Shoot three missiles at random enemies that deal 3 damage each.
http://media-hearth.cursecdn.com/avatars/308/838/636159337539959388.png

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PitFightKam

New Warlock Epic
Unlicensed Apothecary
3 mana 5/5
Whenever you summon a minion, deal 5 damage to your Hero.

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AkidaKosama

New Neutral Common
Streetwise Investigator
5 mana 4/6 Battlecry: All enemy minions lose stealth
http://i.imgur.com/ZusdA3E.png

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AkidaKosama

New Rogue Common
Shadow Rager
3 mana 5/1 stealth
http://i.imgur.com/MPisK89.png

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AkidaKosama

New Warlock Epic
Unlicensed Apothecary
3 mana 5/5 Whenever you summon a minion deal 5 damage to your hero

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AkidaKosama

@AkidaKosama http://i.imgur.com/FRXho7e.png

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PitFightKam

New Warlock Common
Crystalweaver
4 mana 5/4
Battlecry: Give your Demons +1/ +1.

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AkidaKosama

New Neutral Legendary
Mayor Noggenfogger
9 mana 5/4 All targets are chosen randomly.
http://i.imgur.com/IDCF2Xn.png

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PitFightKam

New Shaman Epic
Finders Keepers
1 mana spell
Discover a card with Overload. Overload: (1)

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PitFightKam

New Rogue Epic
Luckydoo Buccaneer
6 mana 5/5
Battlecry: If your weapon has at least +3 Attack, gain +4/ +4.

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PitFightKam

New Neutral Legendary
Wrathion
6 mana 4/5
Taunt. Battlecry: Draw cards until you draw one that isn't a dragon.

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Hanzo

@PitFightKam God this card is BROKEN

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PitFightKam

New Neutral Common
Red Mana Wyrm
5 mana 2/6
Whenever you cast a spell, gain +2 Attack.

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PitFightKam

New Warrior Legendary
Hobart Grapplehammer
2 mana 2/2
Battlecry: Give all weapons in your hand and deck +1 Attack.

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AkidaKosama

New Neutral Common
Ancient of Blossoms
6 mana 3/8 Taunt

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AkidaKosama

New Mage Common
Freezing Potion
0 mana Freeze an Enemy

http://media-hearth.cursecdn.com/avatars/308/831/636159327051361190.png

New Mage Common
Cryomancer
5 mana 5/5 Battlecry: Gain +2/+2 if an enemy is frozen
http://media-hearth.cursecdn.com/avatars/308/837/636159335828872727.png

...I think I see combos already forming XD

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AkidaKosama

New Neutral Legendary
Sargent Sally
3 mana 1/1 Deathrattle: Deal damage equal to this minion's Attack to all enemy minions.

http://media-hearth.cursecdn.com/avatars/308/750/636158636521448989.png

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AkidaKosama

Oh god New Shaman Legendary
White Eyes
5 mana 5/5 Taunt Deathrattle: Summon "The Storm Guardian" into your deck
http://bnetcmsus-a.akamaihd.net/cms/gallery/t9/T9Y35KK7VKWG1480195593165.png

The Storm Guardian
5 mana 10/10
http://media-hearth.cursecdn.com/avatars/308/655/636157719717697937.png

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Apenugget

@syndan Sure I will

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syndan

@Apenugget that's a sweet idea! Hope you don't mind me netdecking it

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Apenugget

@AkidaKosama I guess bogchamp is getting a massive buff

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Apenugget

@CardinelGamer I seriously want to try and make a mill druid deck that gets through its cards really quickly and then in the late game just slaps down an auctioneer with jade idol

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AkidaKosama

@CardinelGamer out of the Jade Lotus, I only play Druid; I main the Kabal classes already namely priest. All of the classes seem to have their own ups and downs.

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CardinelGamer

@AkidaKosama I don't know about you, but I'm really starting to get into the Jade lotus. First Aya, and now white eyes really give me a good feeling.

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AkidaKosama

New Rogue Rare
Shadow Sensei
4 mana 4/4 Battlecry: Give a Stealth minion +2/+2

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sdlorimor

New rogue rare, name is not yet official.

http://www.hearthpwn.com/news/2028-new-rogue-card-reveal-shadow-sensei

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Dragoc

Rare Shaman Weapon: 2 mana, 2/2. Battlecry: Summon a Jade Golem, overload 1.

http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/178565-new-shaman-card-jade-claws

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Dragoc

@Dragoc Sorry, Its called Jade Claws

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sdlorimor

Daring Reporter. 4 mana, 3/3. Whenever your opponent draws a card gain +1/+1.

http://www.hearthpwn.com/news/2022-new-card-reveal-daring-reporter

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AkidaKosama

@sdlorimor kind of... umm said that like 3 hours ago XD lol

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AkidaKosama

New Neutral Common
Daring Reporter
4 mana 3/3 Whenever your opponent draws a card, gain +1/+1

http://media-hearth.cursecdn.com/avatars/308/578/636156693637852600.png

Mill rogue anyone ?

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AkidaKosama

@CardinelGamer Just as good

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CardinelGamer

@AkidaKosama I'd think mill druid more likely, especially with the new jade idol and naturalize.

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AkidaKosama

New Rogue Rare
Gadgetzan Ferryman
2 mana 2/3 Combo: Return a friendly minion to your hand.

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AkidaKosama

http://www.hearthcards.net/cards/9398166c.png

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AkidaKosama

New Shaman Common
Jade Cheiftain
7 mana 5/5 Battlecry: Summon a Jade Golem. Give it Taunt

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AkidaKosama

http://media-hearth.cursecdn.com/avatars/308/515/636155925786677354.png

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AkidaKosama

New Druid Rare
Vermin Sensei
5 mana 4/5 Battlecry: Give a friendly Beast +2/+2

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AkidaKosama

http://media-hearth.cursecdn.com/avatars/308/527/636155980090603359.png

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sdlorimor

New rare shaman card. Jinyu Waterspeaker. 4 mana, 3/6. Overload 1. Restore 6 health.

http://www.hearthpwn.com/news/2012-new-shaman-card-reveal-jinyu-waterspeaker

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AkidaKosama

Also pretty sure Jade Idol is a Rare

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sdlorimor

And now Blizz says it's rare.

https://www.facebook.com/Hearthstone/photos/a.1257814800927952.1073741890.498467596862680/1281637788545653/?type=3&theater

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sdlorimor

@AkidaKosama It was common on Thijs's reveal video.

https://www.youtube.com/watch?v=LVKfYjtCBrE

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AkidaKosama

New Druid Common
Jade Behemoth
6 Mana 3/6 Taunt Battlecry: Summon a Jade Golem

New Shaman Common
Call in the Finishers
4 Mana Summon four 1/1 Murlocs

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AkidaKosama

New Shaman Rare
Devolve
2 Mana Transform all enemy minions into minions that cost one less
(I love this art of the gang legendaries as murlocs XD)
http://media-hearth.cursecdn.com/avatars/308/341/636154136137325129.png

New Rogue Common
Jade Swarmer
2 mana 1/1 Stealth Deathrattle: Summon a Jade Golem
http://media-hearth.cursecdn.com/avatars/308/333/636154122572797394.png

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MagicPants96

New druid spell: "Jade Idol", a one mana spell:
Choose one: Summon a Jade Golem; or Shuffle 3 copies of this card into your deck.

https://www.youtube.com/watch?v=LVKfYjtCBrE

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MagicPants96

@MagicPants96 Common rarity

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Origmcfly

So far here is what I see in our up coming format. Unfortunately I can't make assumptions for all decks but for what's released up to this point.

Aggro paladin - alot of hand buffs and the ability to add several 1 drops

Warrior - still see control warrior however maybe having a few more taunt oriented cards to abuse the stolen goods
A 5-10 taunt gaining 5 armor seems pretty good.

Hunter - midrange buff just the pumping of these are crazy. I'm seeing a 1 drop bat that's like 8/7 haha

Druid - some form of token ramp
Having the jade golem and teach er then pumping them with mark of the Lotus

Mage - reno mage plain and simple.

Priest - dragon priest
And reno priest running a dragon engine

These are so far decks that will be tested. Well at least what I will be testing

We still have alot of cards to go

With shaman yet to reveal any but 1 card
Rogue having a few cards
And many other cards to be released

So we shall see

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siondatruegod

@Origmcfly but why token druid when you can go fatigue druid and get cheap but effective units via jade golems

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Moomoofasolo

Thanks for the guide. Here comes priest from behind!

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Prostein1011

fight promoter seems pretty good in priest. does the minion need to have that as their max health or do they still need to have that much?

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pratagen

@Prostein1011 If we look at how cards like Divine Spirit interact with damaged minions, I'm gonna hazard to say it's going to be current health rather than max health..

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majesticPhaZon

Tri class Jade Lotus gets both Jade Spirit (4 mana 2/3; Battlecry: Summon a Jade Golem) and Aya Blackpaw (6 mana 5/3; Battlecry and Deathrattle: Summon a Jade Golem.)

Jade Spirit (Common): http://www.hearthstonetopdecks.com/cards/jade-spirit-druid/

Aya Blackpaw (Legendary): http://www.hearthstonetopdecks.com/cards/aya-blackpaw-druid/

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majesticPhaZon

Shaman gets Jade Lightning and Rogue gets Jade Shuriken as well.

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Fleepo

That Mana Geode is really good

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Prometheus

No shaman cards yet... please no more cards for aggro/midrange shaman

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Fleepo

@Prometheus They are running out of unrealesed cards so they will have to show us some Shaman cards soon...

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Orenge

@Prometheus im hoping for a card tht can replace totem golem....

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Scaggler

Anyone know what a jade golem is? Other than a golem made of jade

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majesticPhaZon

P.S. Mana cost stops at 10 but the stats will still increase.

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majesticPhaZon

@Scaggler Jade Golems are basically 1 mana 1/1's that gain +1 mana and +1/+1 for every other Jade Golem you've summoned this game.

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Prostein1011

I've already got interaction questions with Raza:
Play raza, then play Finley/Justicar, is the HP still free?
Play raza, then have out maiden of the lake, does the maiden overwrite it and make HP cost 1?

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syndan

@Prostein1011 for first it would depend whether or not the buff is an aura applied to your hero (like c'thun cards) or something directly applicable to the hero power. Considering the aura effect is much more common, I'd assume that's the direction they chose. I do believe if you played maiden yes, it would override it until the maiden died making it cost 1, as things that make your hero power cost more (saboteur) also get overridden.

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Gekix

@JacketedRock717 Not until the new expansion arives in 2k17 :P

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JacketedRock717

@Prostein1011 it's a cool combo but won't both of them be in wild?

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sdlorimor

@Prostein1011 No one knows yet as the card isn't released. It's a new mechanic so there's a good chance there will be unintended bugs that need to be fixed. Or perhaps there won't -- we'll know in early Dec.

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thoms73

@Prostein1011 it depends on the main object of the sentence. "your" or "heropower".

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sdlorimor

New Priest Legendary, and it's got an ability like nothing else out there.

Raza the Chained. 5 mana, 5/5. Battlecry: If your deck has no duplicates, your hero power costs zero this game.

Talk about wow! The amount of synergy it has with other cards is tremendous. Check out the video for a thorough analysis.

https://www.youtube.com/watch?v=FUoCxxQjJEs

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sdlorimor

Ahhh, I figured it out! I used a less than symbol. It was interpreting it as HTML code. Someone's software doesn't can't handle it. Anyway, it's a <2 percent chance of happening. And the drake would have to survive to the next turn. In short: it ain't gonna happen.

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sdlorimor

Stupid post won't go through. Must be a forbidden character somewhere. I give up.

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sdlorimor

Goddamn, message didn't fully post. Anyway, with 55 minions Forbidden Shaping is a

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sdlorimor

Yup, the Coldara synergy with Raza is insane, but the chances of the Auchenai living to turn is virtually zero. Not to mention Coldara drake is rarely used as is, it'll go down in frequency when Raza is released.

It'll more likely it would come from Forbidden Shaping, but with 55 minions (+ a few more in Mean Streets) in standard costing 6 mana, it's a

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Piffinatour

@sdlorimor Imagine Thoughtstealing a Coldarra Drake on turn 3, throwing down Auchenai Soulpriest on turn 4 (and not having it die), dropping Raza on turn 5, then Coldarra Drake on turn 6. Infinitely hero power your opponent to death.

Also the above would work if you're running Shadowform. Pretty cool, huh?

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sdlorimor

Poisonous Swamp Ooze. Neutral common. 3 mana, 4/3. Battlecry: Reduce your opponent's durability by 1.

http://www.hearthpwn.com/news/1979-new-card-reveal-poisonous-swamp-ooze

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Orenge

new mage card Kabal Crystal Runner 6 mana 5/5 Costs 2 less for each secret you played this game

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SeventhSolar

For anyone who feels the need to post new cards in the comment section: I'm sure Toast can find them just as easily as you did. There are plenty of reliable sites where every single card reveal is posted. This guide is only meant to consolidate them in an organized and aesthetically pleasing fashion.

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sdlorimor

And the Abyssal Enforcer. Warlock card. Common. 7 mana, 6/6. Dead 3 damage to all other characters.

https://www.youtube.com/watch?v=t9KwCLbgxmo

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sdlorimor

Also more here:

http://toucharcade.com/2016/11/14/new-gadgetzan-card-reveal-expansion-reception-and-more-hearthstone-weekly-news-and-videos-in-touchstone-72/

Neutral common: Tanaris Hogchopper. 4 mana, 4/4. If your opponent's hand is empty, gain Charge.

Neutral rare: Spiked Hogrider. 5 mana, 5/5. If an enemy minion has taunt, gain Charge.

Neutral epic: Leatherclad Hogleader. 6 mana, 6/6. If your opponent has 6 or more cards in hand, gain Charge.

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sdlorimor

Multiple new cards here:

http://us.battle.net/hearthstone/en/blog/20372474/a-taste-of-the-kabal-11-14-2016

Mage: Volcanic Potion -- Rare. 3 mana, all minions take 2 damage.

Neutral: Kabal Chemist. Common. 4 mana, 3/3. Battlecry: Add a random Potion to your hand.

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boofboyb

I think their idea is to fix the balance of classes by boosting them all to the same power, instead of trying to adjust the strength of each class and some getting ignored. Personally I'm a fan of the cards, especially Madam Goya and all the class legendaries

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sdlorimor

Grimscale Chum.
Paladin card. 1 mana. Murloc. 2/1. Give a random murloc in your hand +1 / +1.

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sdlorimor

Forgot the URL.
http://www.hearthpwn.com/news/1944-paladin-murloc-card-reveal-grimscale-chum

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AkidaKosama

http://www.hearthpwn.com/cards/49684-madam-goya
Madam Goya
Neutral Legendary 6 mana 4/3 battlecry Choose a friendly minion. Swap it with a minion in your deck

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Scaggler

New card
Don Han'Cho
Grimestreet Legendary 7 mana 5/6 battlecry give a minion in your hand +5/+5

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Scaggler

So Grimestreet is based around buffing minions in your hand
Kabal is most likely based around potions
And Jade lotus is going to be what? Nobody knows!
Although a stealth theme would be pretty cool

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sdlorimor

FYI, this website has a picture posted of Big Time Racketeer as a neutral common; you have it pictured as a rare. They said they got their image from Blizzard's press kit. You may want to look into the issue.

http://hearthstone.blizzpro.com/2016/11/09/mean-streets-of-gadgetzan-spoiler-card-list/#comment-2995804838

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Orenge

@sdlorimor yea hearthstone's facebook has it as common too

https://www.facebook.com/Hearthstone/photos/a.1257814800927952.1073741890.498467596862680/1257829517593147/?type=3&theater

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McNutty

New card worgen greaser 4 mana 6/3 neutral common obtained from hearthstone facebook chat with Talan the bar keep

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FrankZappa

So when making toast what is your opinion on turning the dial up to 4 vs setting the dial on 2 but using the bagel button?

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SeventhSolar

And here we have the three kinds of Toast fans.

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hehexd

toast cum in my mouth I live in Ontario where do you live not to stalk you or anything I just want to visit you

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TonJolley

This is always my favorite way to look at the expansion cards! Thanks Toast!