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Introduction

Greetings, I’m Sheng, a Legend rank constructed and 7 win-average arena player. I run Hearthstone Coaching where our coaches have helped many students achieve the same.

If you’re new to Hearthstone, or just have a limited collection of cards—I feel your pain. It is often difficult to find cheap but viable decks to play on the Hearthstone ladder. Given this dilemma, I’ve set out to help those of you with a limited collection by creating budget decks for each class.

Requirements

These Standard decks are constructed with only Commons and Rares from the Basic, Classic, and Whispers of the Old Gods card sets. In order to build these decks, you need to fulfill the following requirements:

  1. Reach Level 10 to unlock all of the Basic cards for each class.

  2. Have from 880 to 1600 Dust available to craft a particular deck.

Basic + Classic + Wrath of the Old Gods Guide Format

  • Introduction
  • Requirements
  • Deck Playstyle
  • Card Choice Breakdown
  • Mulligan Guide
  • Gameplay Video
  • Upgrades
  • Conclusion

The Decks

Budget Standard C'Thun Druid — 1400 Dust

  • C'Thun Druid utilizes the mana acceleration of Druid cards like Innervate and Wild Growth to quickly gain tempo over opponents.

  • The strength of this deck is its ability to put out mana-efficient threats at every turn, while ramping up to a very large C'Thun to finish the game.

Budget Standard Midrange Hunter — 1080 Dust

  • Midrange Hunter utilizes the synergy between Beast minions and spells to efficiently control the board. Small token minions like Bilefin Tidehunter and Infested Wolf's Spiders synergize greatly with Hunter's Mark, Cult Master, Dark Iron Dwarf to trade up against bigger and better minions.

  • Towards the end of the game, Midrange Hunter puts out Savannah Highmane as a win-condition. Even when behind in cards, Hunter has the capability to win games with reach provided by the Steady Shot Hero Power.

Budget Standard C'Thun Mage — 880 Dust

  • C'Thun Mage is a Tempo Mage deck that combines the synergy between C'Thun minions with the spell synergy provided by Mana Wyrm and Sorcerer's Apprentice.

  • Thanks to Mage's cheap and powerful spells, with the proper opening hand, this deck can finish games extremely quickly, even before C'Thun is able to be played.

  • Towards the end-game, C'Thun can provide the reach to finish the game outright, or to clear your opponent's board.

Budget Standard Aggro Paladin — 1580 Dust

  • Aggro Paladin is an extremely cheap and effective deck that utilizes the synergy between Steward of Darkshire and 1 health Token minions to flood the board with cheap Divine Shields. Support spells and minions that buff these Tokens overwhelm the opponent before they can clear the board effectively.

  • Because this deck doesn't have the same amount of direct damage as Mage or Shaman decks, care needs to be taken to play around board clearing spells and minions so you don't lose all of your Tokens. It's often the right play to trade away your minions without Divine Shield, so you can make space for more efficient minions.

  • This deck is designed to play its hand very quickly. Divine Favor is used to help refill your hand later in the game once you've run out of steam.

Budget Standard C'Thun Priest — 1320 Dust

  • C'Thun Priest combines aspects of Control Priest and Midrange C'Thun decks together. Cards like Northshire Cleric and Auchenai Soulpriest provide more flexibility to Priest's Hero Power, giving the ability to draw cards, or to turn Healing into reach or removal.

Budget Standard C'Thun Rogue — 1600 Dust

  • C'Thun Rogue is a deck that combines aspects of Tempo Rogue with C'Thun Midrange decks. C'Thun's support minions provide mana efficient threats throughout the game, while helping build C'Thun into a late game win condition.

  • Rogue's plethora of spells provides flexible ways to control the board, and cards like Journey Below and Undercity Huckster allow us to "cheat" our budget deck's dust limit, by providing Epics and Legendaries we may not have in our collection.

Budget Standard Midrange Shaman — 1500 Dust

  • Midrange Shaman utilizes the mana efficiency of Shaman's new class minions in Wrath of the Old Gods, with some of the best removal spells in the game in Hex and Lightning Storm.

  • Midrange Shaman has the ability to put out mana-efficient threats at all points in the game (especially so with the upgrades listed in the Upgrades section of this guide), and has a tremendous amount of reach with Bloodlust as a finisher.

Budget Standard Zoo Warlock — 1520 Dust

  • Zoo Warlock is a classic deck that utilizes the synergy between cheap minions and buff spells. With Warlock's Life Tap Hero power, Zoo is a deck that doesn't have to worry about running out of cards.

  • Unlike Aggro decks, Zoo plays more of a Midrange style. It's goal is to establish board dominance before overwhelming opponents. It's key to not overextend when you are ahead, as board clears like Flamestrike can completely swing a game in your opponent's favor.

Budget Standard Combo Warrior — 920 Dust

  • Combo Warrior is an extremely fun deck to play, but requires a high-level of skill to play properly. Don't be discouraged if you have trouble winning with this deck initially, because it takes a lot of experience to understand when you should use your removal and when to save it for a more valuable minion.

  • The key to winning with this deck is to plan ahead for a future turn when you can bring your opponent from 20+ health to 0 with a charging Raging Worgen.

Don't have any arcane dust?

Don’t worry, I’ve got you covered. Check out my previous Starter deck series that don’t require any dust to build.

Coaching Lessons

If you’re interested in reaching Legend rank, or earning unlimited gold from arena, my team at HearthstoneCoaching.com would love to help! We’ve provided over a thousand hours of excellent coaching to students around the world.

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Want to Become Better at Other Games?

I also run RankOneCoaching.com, where our top coaches will develop a personal plan for you to achieve your dreams in other games. Personal lessons are an in-depth experience and most students improve significantly after just one full session!

Comments (1)

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augustonz

"Whisps" of the old gods right?